Munchkin level counter die white12/27/2023 Each Munchkin starts with four health tokens. There are a number of differences that add a touch more depth to the dungeon crawling experience. Get to level 10 before the other players by fighting monsters, using every opportunity to stab your buddies in the back and steal their treasure. In essence, the game play is very similar to the Munchkin Card Game. In case it wasn’t clear, the whole of the game is Illustrated in colour by John Kovalic of Dork Tower fame. The Six coloured Monster dice is a D6 with a different colour on each side, one for each player colour and two more for the expansion for 5-6 players (Red, Blue, Green, Yellow, Orange and Purple).ġ 20-page rulebook – Explains the rules! Well written and clear, peppered through with the standard level of Munchkin Humour from the Steve Jackson Games puns department. They seem to be of slightly varying thickness, as they don’t all fit snugly in the bases, but this could be the plastic of the bases themselves, it’s a minor point, and again, they do all stand up when in place.ġ six-colored Monster Die – The D10 is black, and fairly standard. They also come in 3 sizes, small (like the potted plant), Medium (King Tut) and large (reserved for the toughest monsters like The Plutonium Dragon). They are made of the same thick cardboard that all of the other pieces of the game are made out of. I have a small worry that may start to become damaged after a while, but for now when they are in place they do stay together pretty well.ģ8 Monster Standies – Each of these corresponds to one of the monster cards in the monster deck. The Links and the dungeon rooms fit together quite well, but they do sometimes need a bit of force to get them to clip into place. The entrance tile is single sided, and is the only really safe spot in the dungeon. The links show open passageways, Doors, Hidden doors and Walls, each costing a different amount of movement to pass through, and impede the movement of different types of Munchkin and monster. The Links are the placed between each room (except when I forget and get told off by my wife…) and likewise have two sides. Each Room Tile is double sided, making a total of 48 rooms to explore, each with it’s own illustration, special rules and arrows at each door that direct monster movement. All the rooms are square, the same size and have a single exit point in each side. The dice are similarly colour coded, and are a nice slightly larger than normal size.ħ3 Links – These make up the ‘board’ of the game, and are used to build the dungeon fitting together jigsaw like in a grid like pattern. All these are study enough, and it’s nice to have the solid miniatures for the Munchkins, when they could have quite easily have gone for cardboard standies like they have for the monsters. Each Colour has a wheel like level counter with movable window to help you keep track of your current level, and three monster standee bases for keeping track of which monster is controlled by which player. The figure is of the traditional Munckin from the cover of the Card game and indeed the Box of the board game. The Munchkin figures are coloured plastic in either green, Red, Yellow or Blue. Both the health and the Move tokens have different colours on the flip side to show if you have used your movement or taken a Hit of health.Ĩ 6-Sided dice, two for each player – These are the player pieces of the game. Mostly they serve the purpose of keeping track of your Munchkins health, gold and moves. The first two decks (Treasure and Monster cards) are pretty self explanatory, but the ‘DxM’ cards cover all of the areas of the traditional Munchkin Dungeon deck that were traditionally mixed in with the monsters, such as monster enhancers, Classes, Races and other such cards.ġ2 Search Result Tokens – These tokens are on thick card, full colour and double sided. The main picture and text of the cards has a thick black boarder, with extra space on the bottom to make space for the addition of Keywords that interact with other cards or places in the dungeon. The cards are slightly wider and thicker than normal Munchkin cards, and have full colour throughout, with pictures on the back to differentiate them, and different background colours on the front green for monsters, Yellow for treasure and Blue for Deus Ex Munchkin (normally referred to as DxM cards). Within, you’ll find:Ģ00 Cards – These are broken down into 3 categories, Treasure Cards (83), Monster Cards (41) and ‘Deus Ex Munchkin’ Cards (76). Munchkin Quest comes in a large square box, slightly taller than most other board games, with plenty of room for the inevitable expansions. Munchkin Quest takes the basics of the popular card game and adapts it to a board game format, familiar enough to seasoned Munchkins but with enough new elements to keep things interesting.
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